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C++23 articulated rigid-body dynamics with Featherstone's ABA/CRBA/RNEA, URDF support, and automatic differentiation.
I have developed an articulated rigid-body dynamics framework in C++23. The project is a compact, light-weight implementation of Featherstone's spatial algebra, (plus ABA/CRBA/RNEA dynamics), URDF import/export, collision detection, contact handling, and end-to-end automatic differentiation. I’m currently working on a Vulkan-based visualisation application (see demonstration videos). I would be interested in feedback from the ROS and robotics community, particularly regarding project architectural choices and possible future research directions. The repo can be found here submitted by /u/Slow_Negotiation_935 [link] [Kommentare] reddit.com · reddit.com ↗
I have developed an articulated rigid-body dynamics framework in C++23. The project is a compact, light-weight implementation of Featherstone's spatial algebra, (plus ABA/CRBA/RNEA dynamics), URDF import/export, collision detection, contact handling, and end-to-end automatic differentiation. I’m currently working on a Vulkan-based visualisation application (see demonstration videos). I would be interested in feedback from the ROS and robotics community, particularly regarding project architectural choices and possible future research directions. The repo can be found here submitted by /u/Slow_Negotiation_935 [link] [Kommentare]
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