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Owner @master@master · 607 posts · 1 joined · Status active · Posting permission: Every logged-in user can post

In need of a micro-electronics/precision soldering specialist(reddit.com)
In need of a micro-electronics/precision soldering specialist We need help repairing our "Loona" companion robot, which is a vital therapy bot for my husband, a Vietnam Veteran. The Issue: After a recent manufacturer repair, she is rolling backward constantly. A wire on the circuit board likely needs to be switched/resoldered. Skill Needed: High-level skill in mini/micro-soldering and delicate electronics. Why We Are Repairing: We strictly believe in repairing our items rather than throwing them away, which is what the company wants us do. That mensd our lifetime of memories go into the trash too, Please message me if you have the tools and experience to tackle a precise electronic repair. Thank you! https://www.youtube.com/shorts/froFLicMXo4 submitted by /u/wendisigo [link] [Kommentare]
HOI-DETR: off-the-shelf hand–object interaction detection from a single RGB image(reddit.com)
HOI-DETR is a zero-shot framework for hand–object interaction: it detects hands, the object in-hand (1st object), and the object acted on through a tool (2nd object), plus the interaction links between them, all from a single RGB image. The attached video is a zero-shot in-the-wild video prediction using HOI-DETR. 🌐 Project page: https://ahmaddarkhalil.github.io/HOI-DETR/ 📄 Paper: https://arxiv.org/abs/2606.17384 💻 Code: https://github.com/AhmadDarKhalil/HOI-DETR 🤗 Demo (upload your own image): https://huggingface.co/spaces/ahmaddarkhalil/hoi-detr-demo submitted by /u/ahmad_dk [link] [Kommentare]
Droplet Themed Textured Art with robotic arm(reddit.com)
Hi guys, I've had this idea in the back of my mind for a while and wanted to see if anyone has tried something similar. I'm interested in teaching a robotic arm to paint using a droplet technique. The basic idea is that the robot would place a droplet of the correct color on the canvas and then spread it using a spatula or palette knife. So far, I haven't found a good way to approach it, and I'm wondering if anyone here has done this before or worked on something similar. And here is the open-source robotic arm I was considering using: Parol 6 kit submitted by /u/Careful_Passage969 [link] [Kommentare]
I finally manipulated my robot with a new CLI tool i built.(reddit.com)
I do not exactly have a photo as of now, and I was still kind of anxious to post this but I had built this CLI tool that creates a ROS workspace but only with a single .toml file(yes like Pixi, y'all need to stop ffs!) which contains ur entire launch pipelines, nodes, setup etc to essentially eliminate the need of Cmakelists, launch.py, etc. and a hot reloader to eliminate colcon build etc., reach build if you wanna build it into a ros2 package, reach doctor and trace for diagnostics, debugging, etc. I finally tested it today to see if it can even move my OpenArm robot properly or not and it did. For a minute or two I felt really happy that it's finally working but yeh now I'm moving forward to cross compilation management and reducing the setup overhead for the robots. Here's the link incase anyone wants to check it out: https://github.com/ascii-robotics/ros-config-reduction P.S: built it in rust submitted by /u/Aromatic-Dig9997 [link] [Kommentare]
What should my self-balancing robot's weight be?(reddit.com)
I'm designing a self-balancing robot and was wondering what calculations I need to make to determine how much my robot will need to weigh. The robot will have legs, and the height I'm looking for is somewhere between 500mm and 600 mm. I was considering using https://www.pololu.com/product/4751 as the wheel motors, but I don't know at what weight it'll be able to balance efficiently and at what weight it won't. My robot should be able to carry an object with a max weight of 450-500g, but I can lower that requirement if needed. basic design for robot submitted by /u/Confident_Mix803 [link] [Kommentare]
Locus Robotics CEO on Scaling Warehouse Automation(reddit.com)
Rick Faulk, CEO of Locus Robotics, covers the development of Locus from its roots inside Quiet Logistics and the market opening created after Amazon acquired Kiva. The discussion explains how Locus approached warehouse automation by focusing on specific fulfillment problems, scaling mobile robots across real facilities and supporting seasonal demand without relying on fixed automation. Topics include Robots-as-a-Service, warehouse labor, safety around forklifts and workers, brownfield versus greenfield deployments, mobile manipulation, Locus Array and the challenges of autonomous picking. Faulk also discusses why many robotics companies struggle when the robot comes before the use case, how deployment data becomes more valuable over time and how Amazon has changed expectations around logistics speed, flexibility and fulfillment performance. submitted by /u/Responsible-Grass452 [link] [Kommentare]
Maker Faire Bay Area is back this fall(reddit.com)
Hey r/robotics, r/arduino, r/DIY – if you're building something that moves, beeps, or just looks plain cool, we've invite you to join us. This is the 20th anniversary of the OG Maker Faire, the one that started it all back in 2006. It's happening at the historic Mare Island Naval Shipyard, which is a ridiculously cool venue for a robot showcase. https://makerfaire.com/bay-area/ submitted by /u/makemagazine [link] [Kommentare]
Simulating viscoplastic dough in MuJoCo (flex/flexcomp) — elastic solid always springs back, looking for the right approach(reddit.com)
I'm trying to simulate a dough-like deformable object in MuJoCo — start with a ball, roll it flat, and have it stay flat (with some viscoelastic relaxation) instead of springing back to a sphere. Setup: tetrahedral solid flex built with flexcomp, using the native solid elasticity (Young's modulus / Poisson ratio, with damping). Problem: as far as I can tell, MuJoCo's solid elasticity always computes strain relative to a fixed reference configuration baked in at compile time. Adding damping gives you a Kelvin-Voigt viscoelastic response (dissipates energy, slows the recovery down) — but with zero external force it will still fully relax back to the original rest shape eventually. There doesn't seem to be any built-in plastic/Maxwell-type behavior where the reference shape itself updates and the object keeps a permanent deformation. Is that actually correct, or is there an attribute/plugin I'm missing? I am considering writing a custom elasticity plugin that tracks per-tetrahedron plastic strain with a yield criterion (Von Mises + return mapping), similar to what's been discussed for the cable plugin but applied to the solid element. The main idea is bi-manual manipulation for rolling a dough ball into a nearly flatten dough for creating a baseline to compare it with the real hardware. submitted by /u/Boda_Khaled254 [link] [Kommentare]